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Creatures — the tameable roster

Not every animal in Outward can be tamed. A creature is player-tameable when it has a taming food (a "chow") to cook and use on it — see Taming. This page lists the tameable species and what makes each one distinct.

Beastwhispering ships data for a large catalogue of Outward creatures, but most of that catalogue is reference and internal support data — the set you can actually tame and keep is the short list below. Matching is by species name, so a variant tames with its base species' chow — a wild Armored Hyena is tamed with Hyena Chow.

Exception: the Pearlbird Cutthroat cannot be tamed. Pearlbird Chow does not work on one. The refusal happens before the chow is eaten, so nothing is consumed — offer it to a base Pearlbird instead.

Tameable species

Species Role & signature attack Bond buff Notable food / gift
Hyena Brawler. Its bite inflicts Pain build-up — stacking hits wear an enemy down. Evasive: a hyena keeps its wild reflex — a chance to dodge an incoming melee or ranged strike outright, hopping away from the attacker (10% for a fresh bond, 18% for an Eternal one; never against area blasts). Ships off in this build — [Evade] EnableEvade = true turns it on. Physical damage Eats raw meat, fish, cactus fruit, and Jerky. Chow: pressed meat + fish. Gifts Hide, Raw Salmon, Raw Rainbow Trout, Scaled Leather, and rarely Raw Alpha Meat or Raw Jewel Meat — otherwise Raw Meat. Fed Metalized Bones, it gains a permanent stacking bonus. Fed Alpha Jerky or Raw Alpha Meat, it gets a temporary damage buff scaled by loyalty — and since it eats meat anyway, Raw Alpha Meat feeds it and buffs it off the one piece.
Armored Hyena Tank. Brace — Hunt as One opens a counterattack stance that negates incoming blows and ripostes with heavy impact and a random debuff (Weaken or Sapped). Entering the stance also pins its current target's aggro onto the pet, for longer the deeper the bond. Tamed with Hyena Chow. Physical damage Same diet, gift table, Metalized Bones relic, and Alpha Jerky / Raw Alpha Meat damage buffs as the Hyena.
Pearlbird Support striker. Its signature attack inflicts Cripple. Movement speed Eats gaberries, vegetables, and any mushroom (mushrooms give a little less than vegetables). Chow: maize + gaberries. Gifts eggs — and, taught the gift skill, quality feathers for fletching arrows. Fed Pearlbird's Courage, it gains a permanent stacking bonus.
Veaber Hex-dealer. Its signature attack inflicts hexes chosen by what you've recently fed it — a scavenger whose diet shapes its bite. All elemental damage (Ethereal, Decay, Electric, Frost, Fire) Scavenger diet (food waste, seeds, oils, bones). Chow: food waste + crystal powder + mushroom. Gifts eggs.

Each species also has its own comfort band, gift table, and — for some — scent tracking, scavenge bonuses, and relic feeds. Those details, and the full per-creature data, live in Data manifests.

Signature attacks at a glance

The shipped species deliberately play differently through their signature (Hunt as One) attacks:

  • Status bite (Hyena) — build up a debuff over repeated hits.
  • Counterattack stance (Armored Hyena) — a defensive tank that turns enemy blows into ripostes, and taunts its target into swinging at the pet rather than at you.
  • Debuff striker (Pearlbird) — reliable crowd control.
  • Adaptive hexes (Veaber) — its effect depends on its recent meals.

Some species are defined in the data with signature attacks that aren't reachable through the player taming loop yet — for example the Mantis Shrimp, whose signature fires its own ranged electric bolt. As the roster grows, more of these become tameable; see Data manifests for how species data is authored and extended.

See also